Q: Did you use Box2d?
A: Yes. I use the actionscript 3 port. Box2d physics engine is very cool!
Q: Do u use phun to do this?
A: No. I use my in-house editor. But the editor is much like phun. The editor is very not mature now. I will open source it later when it is a bit mature. BTW, I learned many from phunbox.
Q. Game’s well made enough, but way too slow.
A: Now the time scale element has been intrduced. You can press 0-9 to set time scale factor as the corresponding number. You can also press ~ or / in numpad to set the time scale factor as 0.5. Time scale with value of 0.5 means slow motion. Value 0 means pause the simulation. Value larger than 1 means fast lens
Q: Why only one level has green ball?
A: In later series, there will be more green ball levels. In the first version, I just make this design element claimed.
Q: Major flaw: the balls do not bounce. How do you have games that claim to be physics but the balls do not bounce? at all?
A: Most of them are steel balls. Only a few elastic balls in the game. And yes, sorry for the poor gfx representing. Now all balls looks the same. :(
Q: Its not loading for me.
A: Sorry. I really don’t know what is the cause. But it seems most people haven’t encountered this problem. Maybe you should update your flash player.
Q: Will you add a lvl creator?
A: Yes.